![]() When the game is being played, the mere presence of an animatronic creature is enough to send an anxious player reaching for the Escape key. Unless they're in the process of murder, the machines never move while they're being watched, so the security cameras only ever show them glaring vacantly, motionless in the shadows. ![]() That is, until the next time they're checked, at which point they've disappeared, and a frantic search across cameras begins. Don't check the cameras too often, though, or the power will run out, spelling almost certain death. ![]() The game's most terrifying moments are those when a machine can't be found on camera, signalling that it's either sitting in a blind spot and needs to be locked out immediately, or already in the watchman's office, waiting to strike as soon as the monitor is lowered.
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